Projects

Design and Evaluation of the Dialogue Game Platform for AI Ethics Education

Design and Evaluation of the Dialogue Game Platform for AI Ethics Education

AI 윤리교육을 위한 대화형 게임 플랫폼 설계 및 효과성 검증

Research Period
2024/05/01 - 2026/04/30
Funder
한국연구재단
Researchers
소효정, 김성은, Wang Yue, 고예지, 김규원, 이진희, 박시은
Enhancing Teacher Competencies for Creative Problem Solving in the Era of Generative Artificial Intelligence

Enhancing Teacher Competencies for Creative Problem Solving in the Era of Generative Artificial Intelligence

생성형 인공지능 시대의 창의적 문제해결을 위한 교사역량 강화 프로그램

Research Period
2023/10/01 - 2024/09/30
Funder
한국연구재단
Researchers
소효정, 이초희, 김수진
Survey on the Status and Needs of Smart Device-based SW and AI Convergence Education

Survey on the Status and Needs of Smart Device-based SW and AI Convergence Education

스마트 디바이스 기반 SW 및 AI융합교육 현황 및 요구도 조사

Research Period
2021/10/01 - 2021/12/31
Funder
Google for Education
Researchers
소효정, 이가영(이화여대), 김동심(한신대), 박주연(덕성여대)
Experimental Study to Evaluate the Effectiveness of Virtual Training Contents for People with Developmental Disabilities

Experimental Study to Evaluate the Effectiveness of Virtual Training Contents for People with Developmental Disabilities

발달장애인 대상 가상 훈련콘텐츠의 효과 검증을 위한 실험연구

Research Period
2021/08/01 - 2021/12/15
Funder
한국전자통신연구원(ETRI)
Researchers
소효정, 김성은, 박효성, 박미진, 장혜지
K-Edu ICT in Education: Policy Guidelines and History

K-Edu ICT in Education: Policy Guidelines and History

K-Edu 교육정보화: 정책적 가이드라인과 역사

Research Period
2020/08 - 2020/12
Funder
한국교육학술정보원(KERIS)
Researchers
소효정, Kevin Buchanan, 하승혜, 이지향, 이혜란, 김은영, 온가영, 이녹경(이화여대), 연경심(부산국제교류재단)
Research on Mobile-based Online Content Design, Development and Operation Strategy for Promoting Teacher Competencies in Developing Countries

Research on Mobile-based Online Content Design, Development and Operation Strategy for Promoting Teacher Competencies in Developing Countries

개도국 교원 역량개발을 위한 모바일 기반 온라인 콘텐츠 설계, 개발 및 운영 전략 연구

Research Period
2020/07/01 - 2020/09/30
Funder
APEC국제교육협력원
Researchers
소효정, 이혜란, 서민휘
Design and Evaluation of Recommender Systems for Educational Artificial Intelligence Platforms: Focusing on Preference-consistent and Preference-inconsistent Recommendation Methods

Design and Evaluation of Recommender Systems for Educational Artificial Intelligence Platforms: Focusing on Preference-consistent and Preference-inconsistent Recommendation Methods

교육용 인공지능 플랫폼 추천 시스템 설계 및 효과성 검증: 선호일치 및 불일치 기반 추천을 중심으로

Research Period
2020/06/01 - 2022/08/31
Funder
한국연구재단
Researchers
소효정, 이혜란, Jin Lingxi, 송주영, 황우린, 장혜지
Gamified multimodal English language learning with mobile phones for Indonesia Classrooms

Gamified multimodal English language learning with mobile phones for Indonesia Classrooms

Gamified multimodal English language learning with mobile phones for Indonesia Classrooms

Research Period
2018/10/01 - 2019/01/31
Funder
The HEAD Foundation
Researchers
Hyo-Jeong So, Hyeran Lee, Yue Wang (Ewha Womans University), Ching Sing Chai (Chinese University of Hong Kong), Nur Arifah Drajati, Khotimah Mahmudah, Ba'diatul Azmina (Universitas Sebelas Maret, Indonesia), Uma Natarajan (HEAD Foundation)
Design and Efficacy Investigation of Affective Feedback based on Affective Computing Technology in MOOCs Learning Environments

Design and Efficacy Investigation of Affective Feedback based on Affective Computing Technology in MOOCs Learning Environments

MOOCs 학습환경에서 감성컴퓨팅 기술을 활용한 감성적 피드백 설계 및 효과성 검증

Research Period
2018/05/01 - 2020/10/31
Funder
한국연구재단
Researchers
소효정, 이지향, 박현진, 김은영, 하승혜
Policy Research on the Development of Ewha Core Competence Assessment

Policy Research on the Development of Ewha Core Competence Assessment

이화핵심역량진단평가(ECCA: Ewha Core Competence Assessment) 개발을 위한 정책과제

Research Period
1단계 2017/09/01 - 2018/02/28, 2단계 2018/09/01 - 2019/02/28, 3단계 2019/09/01 - 2020/02/29
Funder
이화여자대학교
Researchers
소효정, 이지향, 이혜란, 류다현, 김남희
EduNEXT: The Impact of Cross-Context Design-Focused Digital Learning Tools on Learning in Korea

EduNEXT: The Impact of Cross-Context Design-Focused Digital Learning Tools on Learning in Korea

클라우드 기반 다양한 디지털 교구 활용 교육이 학생들에게 미치는 영향 등에 관한 연구

Research Period
2016/10/12 - 2017/03/31
Funder
마이크로소프트
Researchers
소효정, 이혜란, 서민휘, Matthew Gaydos(SUNY-KOREA), 이재오(SUNY-KOREA)
Research on the Mid-to-Long-Term Planning for the Development and Adoption of Knowledge Contents

Research on the Mid-to-Long-Term Planning for the Development and Adoption of Knowledge Contents

지식콘텐츠 개발 및 도입 중장기 계획 수립에 관한 연구

Research Period
2016/10/01 - 2017/01/31
Funder
국가과학기술인력개발원(KIRD)
Researchers
소효정, 이지향, 이혜란, 노석준(성신여대), 오정은
Mobile Gamification-based Language Learning in Mongolia Toward a Participatory Learning Mode

Mobile Gamification-based Language Learning in Mongolia Toward a Participatory Learning Mode

Mobile Gamification-based Language Learning in Mongolia Toward a Participatory Learning Mode

Research Period
2016/06/01 - 2017/02/28
Funder
Digital Learning for Development (DL4D) funded by IDRC, UK Aid, FIT-ED
Researchers
Hyo-Jeong So, Jihyang Lee, Minhwi Seo, Davaasuren Bolor (Ewha Womans University), Lung-Hsiang Wong (Nanyang Technological University), Christine Shin, Shinae Lee, Nichole Kieun Kim, Nomin Margad-Erdene, Odbileg Ganbaatar (Mongolia International University)
Research on the Development of Embodied Participatory Simulation and its Effects from Embodied Cognition Perspectives

Research on the Development of Embodied Participatory Simulation and its Effects from Embodied Cognition Perspectives

체화된 인지 이론의 관점에서 협동적 체감 학습 시뮬레이션 개발 및 효과성 연구

Research Period
2015/07/01 - 2017/06/30
Funder
한국연구재단
Researchers
소효정, 이지향, 서민휘(이화여자대학교), 오승재(POSTECH)